
Mario Kart 64
14.12.1996
Base game




Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.
anthropomorphismapearcade driving physicsartificial intelligencebatsbotscharacter select screencombat racingcrossoverDeathmatchdifficulty leveldriftingE3 1996E3 1997explosionfalling objectgame title announcergo-kartgrand prixgreatest hitshigh scoreice stageinvisible wallitalian accentmascot sportsmirror modemirrored mapsmonkeymusic speed upNintendo 64 exclusivenintendo gateway systemnintendo switch online - expansion packoverweight characterplayer's choicepolygonal 3dPrincessranking systemretroachievementssequelsnowSplit-screen multiplayerstarting gridsudden deathteam deathmatchtemporary invincibilitythrowing weaponstime trialstrophiesturtleunlockable difficulty levelupgradeable vehiclesvehicle combatVehicular combatVirtual consolewii u virtual consolewii virtual console
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